On YouTube (as well as in life), I’m an extremely small fish in an overwhelmingly large pond. Even so, one of my recent videos has helped push me to over 2000 subscribers and I am very humbled and grateful.
To show my appreciation, I want to take an opportunity on occasion to highlight smaller YouTube creators that I feel have quality offerings and help them find a larger audience. Today I found the channel Disk Cart.
I’m working my way through his videos but I’ve mostly been focused on the topic of game collection display ideas. His videos are brief, so they don’t waste your time, but they still give a thorough explanation of the stated topic. He has some good ideas and also shares more common solutions to these problems as well. If you like my ‘Game Room Ideas‘ series, are a starting video game collector, or just like to help give somebody a nice start, please consider checking out his work. He’s really new, so I’m sure he would also appreciate some feedback and subscribers if you’ve like what you’ve seen. Tell him I sent you.
I think it’s human nature to be intrigued by the idea of a doppelganger, otherwise we probably wouldn’t have the term. Since childhood I’ve been curious to find my doppelganger(s), a desire probably fueled by a mix of narcissism and loneliness.
Of course for the purposes of this discussion, I assume my double would not only resemble me, but closely share my interests, attitudes, and intellect. I mean, what fun would it be to find someone who looks like you but Continue reading “Doppelgangers”
The Nintendo Wii was released in North America on November 19th, 2006. It was an immediate hit with the public and was in short supply for months after launch. I wasn’t able to secure my own until May 13th, 2007, six months later.
The launch window had many interesting titles, but with the exception of Wii Sports, no killer app. I was endlessly curious about what this new era in motion controls would bring, but week after week, there were no systems available. But I’m a fairly patient person. As I waited, I was mostly cool, calm, and collected. But one weekend, the promise for what was to come was screaming too loudly in my ear. I HAD to somehow experience what the Wii had to offer NOW.
I broke down some of the unique features that the Wii offered.
- Controller with 1:1 screen pointing
- Controller with sense of 3D space relative to screen
- Motion controlled gaming
Using my accumulated video game collection, Continue reading “Quest for the Wii Experience! (Flashback 2007)”
I’ve just finished writing a draft of the script for my next YouTube video. I believe that I’m a good communicator, but writing doesn’t come naturally to me. I remember a lot of the ‘rules’ from school, although I’m sure I make mistakes. My grammar and punctuation are only okay. The problem is Continue reading “Help! I’m not a writer!”
I wanted to spend a minute discussing the face design of the cards for the Mario Kart card game.
Dipping in my toe… Continue reading “Mario Kart the card game – on card design.”
Over the years, I’ve dabbled in game design. As a kid I made up playground games and board games to play with my sister and neighbors. But I know game design is a very deep discipline so I do not actually consider myself a game designer, I’m just a hobbyist. Continue reading “Mario Kart the card game – on game design.”
I’ve been slowly growing a YouTube audience this year and it feels really great! But so far I’ve been using YouTube as my sole platform to reach people with similar interests as mine. I think that this has been pretty limiting, so as I look forward into the next year, I’m going try to engage in other ways, including this blog. Watch this space as I try to share some of my other video game inspired creations.